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captainfailmore
18 April 2008 @ 05:41 am
 
We just had a tremor.

More may be pending, dunno.

Quake tiem?

Edit:

Evidently there was a 5.4 quake near Vincennes. People all over the state felt it.
 
 
captainfailmore
06 April 2008 @ 09:56 am
hurf  
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captainfailmore
02 April 2008 @ 03:16 am
weeaboo fitan robots  
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Failing At: Home
Failing Like: creative
Failing To: idk my bff jill
 
 
captainfailmore
01 April 2008 @ 07:22 am
wow  
GameFAQs, Youtube, DeviantArt, Isohunt, and apparently Livejournal (somewhere) are all running April Fool's Day pranks based on 4chan memes that stopped being funny a year ago.

God damn. Leave us alone, people. :C

I guess this is what I get for firing my lazer everywhere.
 
 
Failing At: MOUNT RAGEMORE
Failing Like: confused
Failing To: THIS IS CLEARLY A BYPRODUCT OF THE ONGOING NEWFAG INVASION
 
 
captainfailmore
31 March 2008 @ 01:04 pm
HAY GUISE  
i has job

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Failing At: Home
Failing Like: happy
Failing To: That atrocious new Puddle of Mudd song shitting on my radio.
 
 
captainfailmore
29 March 2008 @ 01:48 am
on balance in RPGs  
from /tg/ with love:

Me: "I've been convinced from my earliest RPG gaming days that the INT>STR phenomenon isn't just the product of poor testing, but that it's actually quite intentional. What are casters? Nerds. What are fighters? Jocks. What are the players?

You already know where I'm going with this.

The whole reason fighters are so underpowered and that casters are so unbearably overpowered isn't just because game designers can't think of a good way to fix them both, it's because they like it that way. They want bearded sages in robes that shoot fireballs from their hands while reading out of a Linux manual, or to a lesser degree, some spry little fucker that can slay armies from afar with little more than a bow and his wits. Role playing games give them a chance to be what they've always wanted to be - empowered, without being or wishing to be physically powerful. The players that want to play mighty herculean knights and the like will just have to deal with their inherent inferiority to the INT-fueled forces of the supernatural.

As for your question, though, the best way to improve fighters in a given system depends on that system itself. It's kind of obvious that making casters physically frail doesn't do much to balance the playing field. There have to be strict limits to their power that are very difficult to overcome, both in terms of story and in terms of the game's mechanics itself. If casters are going to remain obscenely powerful as they tend to be, fighters need to be brought up to their level and made able to perform feats of strength, endurance, and sheer will every bit as spectacular (and effective) as their magical counterparts."

Anon: "I agree with some of your points and feel like expanding.

A fighter should do more damage in combat than a wizard, or indeed almost any caster.

This isn't unbalanced, even if you changed nothing about the wizard.

Why? Because the caster can do other things. The caster can adapt to other threats, and have a much easier time dealing with, say, a troll or some other form of threat. Moreover, casters are FAR more useful in any situation which isn't combat.

At the moment, a fighter is inferior at everything a caster is, except for "Get a torc of constant effect anti-magic field and kill wizards when they are small children"

The Weeaboo fightan majik is a good start with regards to this."

Me: "Admittedly the INT>STR phenomena is much more of a problem in CRPGs, made evident by the role of fighters as being little more than meat shields. (Which, in some cases, can't even do that right without being given magical protection that amplifies their defense.) I seem to recall Exile being a major offender when it came to this. Your fighters and archers existed only to protect your casters until they learned Fireball or any of the multiple target spells, at which point the gloves came off. Also see games where your primary fighters still require magic to remain effective, and are markedly inferior at using said magic than your primary casters.

You're right though. When it comes to being out of combat, magic has utility. Being mighty means you can work hard and be useful, of course, but you can't pluck out one of your ballhairs while reciting the GPL backwards and have it magically transform into a crate of hardtack. When we're dealing with games that actually involve role playing and not just damage dealing (insane concept, I know) being able to do crazy shit like that is justified by what use it could have to you in a practical sense."

discuss
 
 
Failing At: Home
Failing Like: contemplative
Failing To: Green Day - Having a Blast
 
 
captainfailmore
28 March 2008 @ 01:20 am
On Steampunk -  
from /tg/ with love:

"I personally think the reason that Steampunk sucks so incredibly hard is because most people treat it like it's based on anything other than Victorian Era science fiction. Instead of musing on the marvels of technologies yet to be explored as the people of the era would have imagined them, the entire concept has been reduced to little more than an excuse to have androids, cyborgs, and giant robots in otherwise generic fantasy settings. That, and how the hell did this become a niche fashion trend? Why the hell is anything that even remotely resembles Victorian fashion or antiquated clockwork machinery suddenly Steampunk?

I swear that within a decade or so I'll see historic Victorian homes listed as Steampunk Properties, and the day I do I'll purchase one just to raze it to the ground."

discuss
 
 
captainfailmore
24 March 2008 @ 09:23 pm
hreeeeeeeeee  
Got scheduled for my second interview with Hoosier Park tomorrow. Also, some church that needs a part time computer dude wants to interview me.

Suddenly I've gone from not being able to find ANYTHING to possibly having two attractive positions offered to me yaaaaaaaaaaaaaay~
 
 
Failing At: Mount Failmore
Failing Like: happy
Failing To: The curiously relaxing background loop in Dwarf Fortress
 
 
captainfailmore
19 March 2008 @ 03:36 pm
huzzah  
Job interview went well today. Here in a week I'll see if I'm going to be facilitating the spread of social degeneration by proxy fixing slot machines for a living. It'll be a sweet job if I land it, and I'm set for a second interview yaaaaaaaaay~
 
 
Failing At: Home
Failing Like: excited
Failing To: my bird is making noises I do not know what they mean
 
 
captainfailmore
13 March 2008 @ 07:41 pm
yes  
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Failing At: yes
Failing Like: yes
Failing To: yes
 
 
captainfailmore
13 March 2008 @ 06:19 pm
HI HO FAILHORSE  
AWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY~

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Also it's warm out now.

Also there are crocuses of HAPPY
 
 
Failing At: Home
Failing Like: energetic
Failing To: Doom Soundtrack - Slough of Despair
 
 
captainfailmore
28 February 2008 @ 05:24 pm
i liek dungeon crawl  
PLAY THIS GAME

WITH YOUR FACE

http://downloads.sourceforge.net/crawl-ref/stone_soup-0.3.4-tile-win32.zip?modtime=1201649328&big_mirror=0

Also I've been playing this game way too much.

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both (c) me DO NAWT STEEL
 
 
Failing At: Home
Failing Like: artistic
Failing To: Digital Underground - The Humpty Dance
 
 
captainfailmore
26 February 2008 @ 12:10 am
WOOP WOOP  
IT ARE MAH BURFDAY C:

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look at this magnificent bee
 
 
Failing At: Home
Failing Like: happy
Failing To: WOOP WOOP
 
 
captainfailmore
22 February 2008 @ 01:08 pm
FAILMORE PIRATE ADVENTURE  
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TIME IS NOW FOR THE BOARDING OF LANDBOAT )
 
 
Failing At: LANDBOAT
Failing Like: silly
Failing To: DO WHAT YOU WANT CUZ A PIRATE IS FREE YOU ARE A PIRATE
 
 
captainfailmore
23 January 2008 @ 04:37 pm
A DELIGHTFUL CORNUCOPIA OF ARTISTIC SPLENDOR  
 
 
Failing At: Home
Failing Like: creative
Failing To: some bitch on maury goin WHO MAH BEBBEHS DADDEH
 
 
captainfailmore
17 January 2008 @ 07:21 pm
WHAT AM I DOING -  
WHAT ARE YOU DOING

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Failing At: Home
Failing Like: creative
Failing To: Marilyn Manson - I Don't Like the Drugs
 
 
captainfailmore
12 December 2007 @ 02:23 pm
LOL SUP  
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Failing At: Home
Failing Like: impressed
Failing To: EROR
 
 
captainfailmore
11 December 2007 @ 05:25 am
i think cookie monster is a pretty cool guy eh eats cookies and doesn't afraid of anything  
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Failing At: Home
Failing Like: creative
Failing To: Powerman 5000 - Song About Nothing
 
 
captainfailmore
06 December 2007 @ 02:24 am
SO ANYWAY -  
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The first level of Lolchair Adventures goes into production this weekend, with the help of my trusty programmer. With any luck we will see GOOD THINGS very soon, and hopefully have a complete demo done before Christmas. (Much sooner than that, I'd hope.)


I might be heading to the Failbox to hang out with the guys tomorrow. Should prove interesting, if only mildly so. They'll probably play WOW all night while I wait for them to get on COV before I go home, but laughs and good times will be had regardless. Speaking of which:
I rule. )
 
 
Failing At: Home
Failing Like: bored
Failing To: Bush - Little Things
 
 
captainfailmore
24 November 2007 @ 09:56 pm
WEEKENDAN GAEM -  
Photo Sharing and Video Hosting at PhotobucketFirst off, a belated happy Thanksgiving to you all. Even if you don't celebrate it. Even if you find the holiday to be offensive and an affront to your beliefs. Even if you think that green bean casserole is a sin against God and man and should be punishable under law. And I love green bean casserole. With a passion. Especially if it has extra mushrooms, which is how I usually make it and it turns out awesome. I wish I had some casserole right now. I'd be like AWSOM CASSEROLE IS NOW

Anyway, the weekend has been pretty uneventful so far, but I got a good portion of the first LCA level done, which is nice. I'm really kicking myself over how ungodly long this has taken, but it's been through... what, three redesigns now? I'm finally happy with it though, and it doesn't look like total dog shit or Paper Mario this time. I also tossed in another enemy, which according to Anonchair is being worked into the game right now.
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I haven't any idea what I'm going to do tonight. I've been getting terrible sleep lately, and yet I'm not tired right now in spite of feeling pretty run down. I might put more work into the level, or just play Dwarf Fortress or I Wanna Be The Guy some more. Whatever works.

Oh, one more thing. http://www.chiptune.com < Go there. Now. And be amazed.
 
 
Failing At: Home
Failing Like: bored
Failing To: Chippie music by some BZL dude.